(clunk click, make it big)
Please can I have your Fall 02 orders by 7pm, on Sunday 14th March. We're back to the usual 1 week turn length and hopefully this'll be the standard for a while now (though as always let me know if you're going to be away for a week or something and we can try and work round it somehow.
I had a few questions about the order of the turn phases this time round. Basically after diplomacy and sumbitting your orders, they are resolved....
The resolved orders are then followed by a retreats and disbanding phase. This is where the retreats you submitted along with your orders are carried out and as with orders this happens simultaneously. A unit must retreat to a space it could normally move to, and that space cannot be a space which is occupied, the space that the attacker came from, or a space in which a bounce occured during the orders phase. Two units cannot retreat to the same space. If a unit cannot retreat anywhere then it is disbanded.
There's one important point to note here, I'm playing things slightly differently to THE MAN (Allan B. Calhamer) who would have units disband if you don't issue a retreat, where as I'm retreating units randomly if they don't have a valid retreat order. It's the way I have always played it and it's always made for a better game, as it puts a bit more emphasis on strategic positioning of builds and orders.
Philisophically this introduces an element of randomness into Diplomacy, however I'm fine with that as it's nothing that wouldn't occur if everyone submitted a highly comprehensive set of retreats.
I do of course recommend that you all submit a highly comprehensive set of retreats.
You can specify to voluntarily disband a unit that is forced to retreat if you want too.
In Fall turns there's then a re-adjustment phase after retreats, where you get to build new units if you control more supply centres than units - or lose units if you own less.
You have to specify what new builds you want (unit type) and where (one of your home supply centres). Only one build can happen at a supply centre so if you capture 5 new supply centres in a turn then you'll have to wait until the year after to get your excess builds, assuming you're holding the same territory. You don't have to build if you don't want to (say for diplomatic reasons). No building fleets inland duh.
If you think you're going to lose territory and have more units than supply centres then specify which unit you'd prefer to lose, or one (or however many) will be disbanded at random in this phase.
I'm going to set out results in phases below from now on to hopefully make this easier to follow.
Spring 02 Orders
And this was the Smörgåsbord of orders I recieved from you:
Austria
A War holds dislodged
A Vie - Gal
A Bud S A Vie - Gal
A Tri - Alb
A Ser - Bul ... bounce!
F Gre - Aeg ... bounce!
England
A Lon - Bre ... bounce!
F Eng Convoy A Lon - Bre
F Nth - Nwy ... fail
A Nwy - Swe ... bounce!
France
A Spa - Bre ... bounce!
F Mid c A Spa - Bre
A Bur - Par
A Mar Holds
Germany
A Mun Hold
A Bel - Pic
A Hol - Bel
F Den - Swe ... bounce!
F Kie - Hel
F Ber - Bal
Italy
F Nap - Ion
F Tyn - Lyo
A Pie - Ven
A Tun Holds
Russia
A Liv - War
A Ukr s A Liv - War
F GoB - Swe ... bounce!
F Rum Hold
Turkey
F Smy - Eas
A Con s A Bul
A Bul s F Aeg - Gre ... support cut
F Aeg - Gre ... bounce!
Spring 02 Retreats
One unit was dislodged this turn:
Austria: Army War retreats to Mos
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